![]() ![]() “We’re consistently blown away by what the AAA industry creates with our technology,” said Ross O’Dwyer, Head of Developer Relations at Havok. Havok will be giving open previews of the technology on the main show floor throughout GDC.Īs part of this initiative, Havok will launch an online community to proactively promote and support developers through all stages of production via a dedicated website Project Anarchy will also encourage free sharing and collaborative development of extensions and customizations by the community. The free download will also include a broad range of game samples and tutorials to help the mobile development community hit the ground running. Project Anarchy will include Havok’s Vision Engine together with access to Havok’s industry-leading suite of Physics, Animation and AI tools as used in cutting-edge franchises such as Skyrim™, Halo, Assassin’s Creed®, Uncharted and Skylanders. Havok announced that developing and releasing a game with the technology will be free on many leading mobile platforms, without commercial restrictions on company size or revenue. SAN FRANCISCO, CA-March 26, 2013-At the 2013 Game Developers Conference today, Havok™ unveiled Project Anarchy, a complete end-to-end mobile 3D game production engine. ![]() COMPLETE 3D MOBILE GAME DEVELOPMENT ENGINE AVAILABLE FOR FREE THIS SPRING ![]()
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